Mario vs. Donkey Kong Mini-Land Mayhem! Reviews
Mario vs. Donkey Kong Mini-Land Mayhem!
- Features -
- Edit and play – The latest installment to the Mario vs. Donkey Kong franchise to arrive on the Nintendo DS family of systems is an exciting action puzzle game in which you use the stylus to place objects like girders, springs, conveyor belts, pipes and ladders to guide the Mini Marios to the end door of each level
- Using an intuitive tool kit, you can create new level maps and share them with members of the public near or far using the local wireless connection of the Nintendo DS or Nintendo Wi-Fi Connection and wireless broadband Internet access; people can rate the levels and see which ones people like the best
- Regular themed challenges will invite user-created entries that you can vote on; the top rated levels will be announced at the end of the challenges
- Mini Pauline toys join the other familiar toys in the series (Mini Mario, Mini Toad, Mini Princess and Mini Donkey Kong)
Mario and Donkey Kong clash in a new action-puzzle game! Mini Marios! Grab your stylus and tap the Mini-Marios to get the toys marching into action, then use the touch screen to build a safe path through over 200 puzzling levels packed with traps set by DK! Place girders across pits, build ramps, and set springs under ledges to get them safely to the goal but you better think fast – the Mini Marios won’t stop marching! Countless levels! Tap into a endless stream of new levels created by other players! Over Nintendo Wi-Fi Connection, you can download and play additional levels. Feeling creative? Build your own unique creations with easy-to-use level building tools or participate in the all-new Challenge Mode, where you’ll create a level based on a challenge and submit it into an online competition. The best levels will be voted on by fellow players! Tricks and Tips! Stay on your toes! Moving conveyor belts, devious enemies, warping pipes, and crumbling blocks can help or hinder you as you guide Mini Mario and other toys through levels ranging from easy-as-pie to deviously difficult. If you get stumped, you can always turn to Mini Guide for a helpful hint – the game will take over and show you how it’s done. Then it’s up to you to beat the level yourself!
List Price: $ 29.99
Price:
Bejeweled Twist
- Spin your way through five game modes ? Classic, Blitz, Challenge, Zen and the new 2-player, ad-hoc wireless
- Test your twisting skills in over 90 Challenges on 13 different planets to unlock Eclipse mode!
- Stack up your high scores on local leaderboards, earn ranks and upgrade your spaceship
- Enjoy eye-popping graphics and special effects
Play the world’s #1 puzzle game like never before — in an all-new version for the Nintendo DS! Spin and match explosive gems for shockwaves of fun in this all-new version of the awardwinning PopCap game, exclusively on Nintendo DS. Rotate jewels to set up electrifying combos, outwit obstacles like Locks and Bombs, and create high-voltage Lightning and Flame gems. Rev up with a strategic challenge, relax in the gem-spinning zone, or take on a friend in the DS-exclusive new Battle mode! No matter the mode, you’ll find endless ways to win!
Rating:
(out of 92 reviews)
List Price: $ 19.99
Price:
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Review by Dick Johnson for Bejeweled Twist
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I am the rare player who has never played Bejeweled – until this arrived. I have played three-in-a-row games and have gotten attuned to them and having fun.
I did not realize the shift in thinking, planning and playing that Bejeweled Twist would require. Though it too is a three-in-a-row game, the process of getting there is more like going from two dimensions to three. (I know the analogy isn’t exact, but a better one doesn’t come to mind.)
The big change was obviously rotating four, rather than two, gems around an axis. The second change that I had to remind myself of often was that each “move” did not have to result in a “three-in-a-row” match being made. I could plan several moves ahead to get gems lined up for (hopefully) four or more matched.
The biggest change was getting used to the bomb gems ticking down – and rather quickly I thought! I found myself having tunnel vision and not checking the entire board often enough to notice the bombs soon enough.
The graphics were well done and the controls and play went smoothly with the stylus. The tutorial left a lot to be desired. It assumed the “new” player already had a considerable knowledge of this type of game. The manual was similarly lacking.
There seems to be enough levels to keep a player busy for quite a while and the replay value should also be large. That’s a lot of fun for the price.
For older players, this game requires quick thinking and quick fingers for the normal mode of play. BUT, and this is a huge “but” (one “t”), there is a “Zen” option that allows play without the bombs and pressure.
Play for the fun of playing – a concept that game designers should allow in all games. Put in the requirements for unlocking stuff for those who want them; but allow others to unlock everything and just play the game. Everyone’s happy. Designers, think – more sales.
Five stars of fun plus one star for the “Zen” option, but minus one star for the lack of decent explanations.
Review by Cricket for Bejeweled Twist
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I am a HUGE fan of Bejeweled. I play it on my iPod Touch and on my computer, both the Blitz version on Facebook and the standard Bejeweled PC version. It’s one of those games that you can easily get lost in for an hour or more. When I ordered Bejeweled Twist I knew that it would be different than the other versions I’m used to playing, because of the “Twist”. Luckily it wasn’t so different that I didn’t love it just as much.
When you begin there are 2 modes of play open; Classic and Zen. I decided to try classic first as I assumed that it would be most like what I was familiar with. Immediately I found out what the “Twist” was! Instead of sliding the gems around to match up, this has you rotating 4 gems clockwise to make your matches. The nice part about this change is that you can rotate them even if it doesn’t make a match, which allows you to set up your next move. I have to admit that it threw me for quite a loop and I had to take my time to get used to the new controls. (Note: The initial settings have it at 2 taps to rotate, but I changed it to 1 tap which I prefer for speed.)
Once I felt like I had gotten the hang of it I moved on to Zen and it was in this mode and about 30 minutes of play that I was able to open up the third level; Challenge. And it was there that Pop Cap had me HOOKED! In this mode you have different planets to choose from and each will provide a different “Challenge”. Just a couple of examples are: 3x Cascading Gems, Clear 25 Gems in one move, Detonate 5 Lightning Gems in 5 Minutes, Clear 70 Gems in 20 moves, etc. In total there are 13 planets and each planet has 7 challenges for a total of 91 additional games! Last night I played one challenge for over 2 hours and still didn’t complete it.
Overall this is a fantastic new version of Bejeweled! Pop Cap made some great updates and new features that make this game a MUST HAVE for any fan. Add in the reasonable pricing and the amount of play you can expect to get and you can’t go wrong in buying this.
Review by Arnita D. Brown for Bejeweled Twist
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My sister and I enjoy playing the fast and furious gem-matching fun game Bejeweled Twist. It’s simple to play, yet insidiously addictive puzzle game. Challenge ‘Normal’ mode and you continue until you have no more legal moves. ‘Time Trial’ mode is even more exciting as you match gems to earn more time and clear the levels. Incredibly simple to learn yet tough to master, you owe it to yourself to have this dazzling classic in your games library. This game is fantastic fun for the entire family.
Review by Always Samsung for Bejeweled Twist
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Watch Video Here: http://www.amazon.com/review/R2HETBHIVWQAH6 Addictive & a Game You Have In Your Game Library Forever.
I have been waiting for this game for quite some time now. The DS has had many Bejeweled knockoffs like: Seven Wonders, Quest Trio, Jewel Master, etc. The list goes on and on for the Nintendo DS. Of course, i wanted the original. I never had Bejeweled on the PC, but i downloaded a free Demo on the PS3 and was disappointed with it because you can only rotate and move the jewels left, right, up, or down. Sometimes you won’t have three of the same jewels in a sequence and of course the aim of the game is to line them up. Unfortunately, i would constantly get a pop up error message saying that i am not allowed to move the jewel here or there unless there all the same & in groups of three. Needless to say, i gave up.
I picked up Bejeweled Twist for the DS & i LOVE it. I am in pure game heaven. You get three different modes: Original, Zen, and Challenge mood. This is different from the one i played on the PS3 because you are allowed to rotate the jewels in groups of four which in my opinion makes things so much easier. This game reminds me a lot of Tetris and it’s an addictive puzzle game that will keep you entertained for hours. Whether it is on a train ride to work or a long plane ride to your next destination – this will be the game that you want to have with you on your journeys, so you don’t get bored. A true must have portable game for your Nintendo DS. Thanks Nintendo. Loves ya much!
Review by W. C. Bryant for Bejeweled Twist
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Bejeweled Twist has players selecting four jewels at a time and rotating them in order to make the 3, 4 and 5 jewel combinations that draw points and special pieces. Had I never played Blitz before (available and quite popular as a free application on Facebook or as a paid app for iPods/iPhones through the Apple App Store) then I’m sure I would have just loved this. Instead, I found myself missing the more frantic pace of the 1 minute timer, and the zone one has to get into in order to rack up really large combinations, bonuses and points. Because of the interface here, the whole game slows down. You’re not just grabbing a single jewel and flipping it one direction or another, you’re selecting with the pen and then rotating with buttons, and it just takes a bit longer to get done what you need to. Of course, that will be appealing to those that appreciate more methodical (perhaps even more thoughtful) play. So what I find less attractive about this version may be exactly what appeals most about it to you.
So consider your style of play, perhaps even play one of the many free versions online, and absolutely feel good about this version as a buy if a slower rhythm to the game is desirable. It’s highly polished, has a great interface, works well within the confines and features of the DS, and at its core is a classic and celebrated game. What’s left is that subjective and personal question (regarding pacing) that differentiates this from the other variations.